In development

Keeplings

Explore wild islands, befriend every Keepling, build your Haven, and trade in a living economy.

Keeplings Discord Steam page soon
Genre
Creature collector, idle RPG
Players
Online, shared world
Model
Buy to play, no pay to win
Platform
Steam

About

Keeplings is a cozy online creature collector. You play a Keeper: you walk procedurally generated island expeditions, meet the creatures that live there, battle them turn by turn and befriend the ones you want to keep.

What you bring home does not sit in a box. Back at your Haven, your Keeplings take on professions, work the land and keep producing while you are logged out. What they make feeds a real player economy: a market, direct trades and guilds, all running on one shared world.

  • Walkable island expeditions, generated fresh, with creatures, resources and things worth finding
  • Turn-based battles, then befriend the creature instead of beating it into submission
  • A Haven you lay out yourself, with your Keeplings working professions in it
  • Work continues while you are offline, capped so nobody has to set an alarm
  • A player-driven economy: market, direct trading, and guilds with their own goals
  • Every species has one fixed signature passive, so a species always means something
  • The Keeper is a character you make and dress, and carries no combat stats. All the power lives in the creatures.

Screenshots

Not ready to show yet

Keeplings is still in development and there is nothing here we are happy to put in front of you. The Discord gets the work in progress first.

Links